Pipe Dreams
Oct. 22nd, 2004 12:42 pmHaving read some of the discussion on Pagga about how any magic rules you have in an LRP should be an integral part of the game world rather than just a point-and-click overlay, I am tempted (as all LRPers seem to be in this modern climate) to write my own system. It would revolve around astrology being a real and quantifiable force in the world - people born in certain months would have predispositions towards certain careers. Sort of a cross between SoS's Multiplier system and more traditional class-based RPGs. People born in Month X would find it cheaper to buy Skill Y, more expensive to buy Skill Z, and so forth. There could also be a bunch of skills (only available at character creation, merit-style) based on what specific day of the year you were born on.
Now that I think it through, the system would also lend itself quite well to "times per day" skills - the universe ebbs and flows, so "magic" revolves around determining the best place, day, and in its most refined form, moment to perform an action - there may be only three or four moments in any given day, for example, when a strike with a particular sword, wielded by a particular person, deals a mightier blow than normal. Or whatever. It would be a high book-learning campaign in which the learned would wield all the power. Probably no gods save Science (though some may consider the reading of the stars an art).
I don't know, it's just an idea. I have an image of white beards and stained glass. For some reason.
Now that I think it through, the system would also lend itself quite well to "times per day" skills - the universe ebbs and flows, so "magic" revolves around determining the best place, day, and in its most refined form, moment to perform an action - there may be only three or four moments in any given day, for example, when a strike with a particular sword, wielded by a particular person, deals a mightier blow than normal. Or whatever. It would be a high book-learning campaign in which the learned would wield all the power. Probably no gods save Science (though some may consider the reading of the stars an art).
I don't know, it's just an idea. I have an image of white beards and stained glass. For some reason.
no subject
Date: 2004-10-22 11:34 am (UTC)It's a bit of a digression, but one of the cool things about the Earthdawn setting is that it takes standard ideas (classes, skills and dungeons) and weaves them into the gameworld. Likewise, a LRP game where classes and per-day skills are part of the IC world, as well as the OOC world, would be interesting to see.