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Oh, last night I ran my first BESM session! (Not ever - I did another game a few years back. I don't like to guess when, I think
icklejo and
arwel were living in Didsbury at the time.)
I think it went quite well - people were having fun, decapitating guards and breaking vaults - though I need to have more of a look at the rules. This week was mostly intended as an introduction, so was very fast and loose, but I'm not completely comfortable yet and things did grind to a halt once or twice.
I also think I'm not great at pacing - I'll decide where things are going, and rather than prevaricate and throw obstacles or complications into the mix, it'll just happen. Which makes for speedier plot progression but also makes things seem simplistic. I tried to pad things a little early on, but I think it just came off as a bit 'yeah sure whatever' because I'm rubbish.
Also was vaguely concerned about party balance. Sean, the hacker with a Mind as high as it goes with skill points on top, was basically able to do anything to any electronic object without trying. Meanwhile Nev, as the medic, didn't really have much to do. Also she was very breakable (though I am going to allow some rejigging of stats to reflect the new understanding of the rules).
Still, Russ's neatly typed background dovetails neatly into my plot, and I may think about rewarding backgrounds with character points or something. Once I've worked out what my advancement process is going to be...
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I think it went quite well - people were having fun, decapitating guards and breaking vaults - though I need to have more of a look at the rules. This week was mostly intended as an introduction, so was very fast and loose, but I'm not completely comfortable yet and things did grind to a halt once or twice.
I also think I'm not great at pacing - I'll decide where things are going, and rather than prevaricate and throw obstacles or complications into the mix, it'll just happen. Which makes for speedier plot progression but also makes things seem simplistic. I tried to pad things a little early on, but I think it just came off as a bit 'yeah sure whatever' because I'm rubbish.
Also was vaguely concerned about party balance. Sean, the hacker with a Mind as high as it goes with skill points on top, was basically able to do anything to any electronic object without trying. Meanwhile Nev, as the medic, didn't really have much to do. Also she was very breakable (though I am going to allow some rejigging of stats to reflect the new understanding of the rules).
Still, Russ's neatly typed background dovetails neatly into my plot, and I may think about rewarding backgrounds with character points or something. Once I've worked out what my advancement process is going to be...
no subject
Date: 2007-09-14 08:37 am (UTC)