The entire event was one long Dick joke
Aug. 14th, 2005 10:30 pmBack from Voice of the Seraph. It proved to be a lot further away than we initially envisaged - South Wales, so not a brief after-work jaunt - but was nonetheless highly enjoyable.
I'm sorry to say that they blew Riftworld out of the water in terms of props and set - impressive though RW's remote-controlled gun turret was, it paled in comparison next to Crooked House's motherfucking tank. Not to mention the various archaeological dig sites, buried chambers and actual plague of locusts.
In case that last is in any way vague: There were actual, live locusts. No half-way measures here.
Despite the fact that my character was largely useless for much of the event, I had a great time bumbling around and, well, being useless. I probably should have stuck my oar in a little more and definitely should have been more strict with my young charge, Malcolm, whose curiousity got him tortured to death and resurrected as a zombie. In fact I lost both of my sidekicks at the same time (in the same way, though while Malcolm was down in the mine for curiousity, "Spanners" was performing some valuable bomb maintenance), which I suppose in some circles would be considered careless.
If I've one criticism of the event it's that we were penalised for not using our feats. I can see penalties for forgetting your fumbles, but most of the feats were for very specific situations that often didn't come up. After the first day I found nobody to bribe and no impossible script to translate, and I really didn't find much opportunity to baffle anyone with science (though looking back I can see a couple that I missed), so I ended the Saturday with a full complement of feats and, as a result, had one less for the Sunday. Of course, as it happens I didn't need any at all on the Sunday either, so it wasn't much of a problem, but it still seems a little harsh.
Fumbles, of course, were used with gay abandon. Everybody loves to fuck up.
Pictures as we get them. For now enjoy these pre-event costume tests courtesy
stsquad.
I'm sorry to say that they blew Riftworld out of the water in terms of props and set - impressive though RW's remote-controlled gun turret was, it paled in comparison next to Crooked House's motherfucking tank. Not to mention the various archaeological dig sites, buried chambers and actual plague of locusts.
In case that last is in any way vague: There were actual, live locusts. No half-way measures here.
Despite the fact that my character was largely useless for much of the event, I had a great time bumbling around and, well, being useless. I probably should have stuck my oar in a little more and definitely should have been more strict with my young charge, Malcolm, whose curiousity got him tortured to death and resurrected as a zombie. In fact I lost both of my sidekicks at the same time (in the same way, though while Malcolm was down in the mine for curiousity, "Spanners" was performing some valuable bomb maintenance), which I suppose in some circles would be considered careless.
If I've one criticism of the event it's that we were penalised for not using our feats. I can see penalties for forgetting your fumbles, but most of the feats were for very specific situations that often didn't come up. After the first day I found nobody to bribe and no impossible script to translate, and I really didn't find much opportunity to baffle anyone with science (though looking back I can see a couple that I missed), so I ended the Saturday with a full complement of feats and, as a result, had one less for the Sunday. Of course, as it happens I didn't need any at all on the Sunday either, so it wasn't much of a problem, but it still seems a little harsh.
Fumbles, of course, were used with gay abandon. Everybody loves to fuck up.
Pictures as we get them. For now enjoy these pre-event costume tests courtesy
no subject
Date: 2005-08-18 03:08 pm (UTC)