Pop quiz!

Feb. 13th, 2008 10:03 am
kingandy: (Dumb)
[personal profile] kingandy
What's more important in a graphics card, memory size or clock speed?

EDITED TO ADD: General consensus seems to confirm what we all suspected, size is more important than speed. I will therefore place an order for card A (henceforth to be known as the Patrick Junior).

Date: 2008-02-13 11:59 am (UTC)
From: (Anonymous)
More memory means more space to pre-cache textures. If the game takes advantage of this (most do) then you can use larger textures (making the game world more detailed) without getting "juddering" when switching from one textured area into another (such as going from an outdoor area into a temple) as the now-needed textures are swapped in.

So more memory should give a "smoother" game.

It's not just down to clock speed otherwise - the number of pipes etc. has more of an effect (e.g. it might be running at 80% of the speed, but it's processing 10 things rather than 5 so you get faster updates to the screen).

Date: 2008-02-13 12:00 pm (UTC)
From: [identity profile] masati.livejournal.com
Could've sworn I was logged in. That was me.

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