kingandy: (Default)
[personal profile] kingandy
Avid readers will know that last night was the regular Forgotten Realms game. It was good, though [livejournal.com profile] arwel refuses to accept that resting up would have been a better plan than immediately attacking the enemy stronghold, low on health and out of spells. There was something to be said for striking while the iron was hot, but there's also something to be said for letting sleeping dogs lie. Plus - if they were dead set on assaulting the stronghold they would have done well to take the whole party and not run away at the first sign of reinforcements. If you're going to do it, you might at least do it right... give the enemy some actual wounds to lick rather than lead them right to our own poorly-fortified lair (we broke into it last week) so they can immediately attack in force. Luckily they only had CR2 soldiers (albeit equipped with heavy plate armour). We killed 27, and next week there will be 15 more to deal with at the bottom of the tower (I think).

Of course, the plan and execution was all perfectly in character for Dorn Thunderhammer.

[livejournal.com profile] samharber spent a considerable amount of time looking up rules that could be used against himself, and insisting that he should be at a disadvantage, when even the DM was saying "No, I don't care, you're fine." I think that means he's Lawful. That, or he's really keen on his back-up character concept.


Burglar alarm went off last night. This was my fault, for not ensuring the (interior) kitchen door was firmly bolted before going to bed - the bolt slipped out and the door swung open at about 3AM, setting the alarm off. Pathetically I then got the alarm code wrong about twenty or thirty times before remembering that it was not, in fact, the code I was mindlessly trying over and over and over - I could remember the shape of the buttons alright but had got the double-press in the wrong place. As if to punish me for my stupidity, the landing light chose that moment to explode, taking all the downstairs lights with it. It was like my own personal slice of hell, the Hell of Noise and Darkness.

Katy helped with candles and was mercifully unoffended. I think she started off a bit annoyed by her sleep being interrupted ("Andyyyy," she moaned plaintively as she pulled her door open after the first couple of minutes of hellish wailing, as though it was my fault or I was doing it on purpose to annoy her, which I thought was a little bit harsh because we didn't know it was my fault at that point and I might have failed to turn the alarm off on account of being stabbed by burglars). Eventually I got my head together, and we flipped the fusebox switches, left the alarm off and went back to bed.

Apparently Katy doesn't bother with the alarm when she is alone, because, I don't know, she likes the idea of strange men wandering around the house or something. And I thought she left it off because she knew I'd be home late ... oh well.


I have booked 24th December - 2nd January off work. Unfortunately most of my friends have not. [livejournal.com profile] arwel has, though, so we shall spend that week together, getting into japes and seeing who has the largest christmas presents.


Last night we got into a discussion about the button fly jean. I maintain that it is contrary to the point of a fly, at least on man's pants, which is to allow ease of urination by enabling tackle access without necessitating the removal of aforementioned pants. (Woman's pants have a fly so that they can get the relatively narrow waist aperture around the wide, childbearing hips. Obviously man's pants share this facility but the primary function is urinatory.) No belts need to be undone and there is no risk of pantfalldownage. I have owned a button fly jean in the past, and I found it most uncomfortable as I was worrying about said falldownage. [livejournal.com profile] arwel maintained that the only true, manly way to urinate is to undo all and sundry and let belt and trouser flap freely while you go about your business. (Perhaps it is a size issue, I can see certain related logistical points.) [livejournal.com profile] ghostbritain interjected with the point that, all urination aside, button flys have the advantage of rapid-trouser-removal for the purposes of nookie, plus it is sexy to tear trousers off. While this is an excellent point, I remain firm in my belief that the button fly is wholly and fundamentally wrong. For one thing all sexiness goes out of the window if you get the angle slightly wrong and get stuck at the first button.

Date: 2003-12-09 05:26 am (UTC)
From: [identity profile] nattydreadi.livejournal.com
I agree with [livejournal.com profile] ghostbritain - button flies can be undone by firmly grasping with teeth and pulling. Very very much fun when a lady does that (or even a gent if you prefer that sort of thing)

Date: 2003-12-09 05:28 am (UTC)
icklejo: (Default)
From: [personal profile] icklejo
"For one thing all sexiness goes out of the window if you get the angle slightly wrong and get stuck at the first button"

I belive even more sexiness would be out the window if you overenthusiastically undid a zip fly at the wrong angle. Ouch.

Button flys

Date: 2003-12-09 05:32 am (UTC)
From: [identity profile] stsquad.livejournal.com
I too used to be a supporter of the zip fly and found the button fly cumbersome. However experience has since persuaded me to the button flys ways. You only have to do it once to realise the zip fly doesn't always fail safe and what is more is prone to silent slippage and therefor public embarrassment.

Once you have gotten used to the button fly you'll find miss-alignment becomes exceptionally infrequent. I find I can handle the buttons at near zip speed.

In terms of sexiness of zip vs button I'll have to leave that to the ladies to answer. I'm available as a test subject for very reasonable rates ;-p

Re: Button flys

Date: 2003-12-09 05:46 am (UTC)
From: [identity profile] arwel.livejournal.com
Flapping is solved by left hand clutching both trousers and undies preventing unecessary exposure or excess pressure.

Re: Button flys

Date: 2003-12-09 09:43 am (UTC)
From: [identity profile] nattydreadi.livejournal.com
I personally keep the belt fastened and undo just 2 or 3 buttons. Makes the embarassment trew dropping unlikely but also gives the required level of access. I will agree that in this situation the refastening becomes cumbersome but still it can be done.

Date: 2003-12-09 05:36 am (UTC)
From: [identity profile] arwel.livejournal.com
We'd have all got 6 HP(or was it 12) back for resting 8 hours. Pretty pointless, especially since we couldn't afford to let the bad guys dictate the situation. Sleeping 18 hours so that we could be healed up was insane given the IC situation, we're not playing a computer game and lives were at risk. The bad guys knew where we were already, so attacking them couldn't have given away our position. Lamo and Dorn did say it was pointless sleeping now and we were off to have a look at house and poke it after a word with our prisoner. I hardly think that killing half a dozen people as part of a scouting operation is pointless. Not our fault that the cowards went to bed.

I don't care what Nook or anyone else says, it was the right thing to do IC, we did it, and we triumphed. Raaa!

As far as I can remember of Nook's description 15 were sent out to kill us, and now they're all dead.

Date: 2003-12-09 06:15 am (UTC)
From: [identity profile] arwel.livejournal.com
As far as I could tell, we killed the bad guys right in front of the building they came from and retired rather noisily into the guard house, only a hundred and fifty feet or so from the bad guys building, after striping their bodies of all valuables and stacking them on a cart. They may not have been watching, but I thought it was a safe assumption from Dorn's perspective.

From what I remember of Nook's description we saw 15 men go out of the building we were keeping watch on, burn our barricade and slink off somewhere. If there are more, we're all dead.

I did assume that Woodrun was following us out and we were only missing Nim and Talindra.

Date: 2003-12-09 06:50 am (UTC)
From: [identity profile] samharber.livejournal.com
Let me think.... Nook wants a fatality or two, we're still all alive.
The fire at the front should have died down by about now. Personally I'm expecting the dulcet tones of 15 or so heavily armed mercenaries running up the stairs. We can take care of them quite easily by throwing desks down the stairs to slow them, so we only have 2 or 3 to deal with at any one time. As long as Helzig can remain standing and Woodrun can roll his murder stat... we're fine.

Date: 2003-12-09 10:23 am (UTC)
From: [identity profile] ghostbritain.livejournal.com
I'd also like to point out that i could have been much much harsher to you, and probably should have.

Date: 2003-12-09 01:41 pm (UTC)
From: [identity profile] arwel.livejournal.com
Harsh? I don't understand. Surely you should just be fair. Saying things like that just make it all seem rather pointless.

Date: 2003-12-09 03:30 pm (UTC)
From: [identity profile] ghostbritain.livejournal.com
Harsh is a word (like Grease).

What i probably should have said is - The outcome of you entering the Commission Building as you did was actually different from the outcome if you'd entered with a few more hit points, with Nym & Talindra, and possibly Woodrun too, back on full spells and with the full group.

This may be down to me being a bad GM. It probably is. There are several things that could have happened that didn't. You could have gotten further than you did, gained more xp and really fucked Mike & Al off, seeing as you'd gone on this adventure as soon as they'd gone off to meditate.
You could have taken a lot more damage, in fact you should have, but i forgot about the guards with cross bows for a round, by which it was too late. Additionally the reinforcements could have arrived a lot sooner, seeing as you started battering in the door for some 30 seconds, then had a fight for another minute. Gemma's LJ illustrates that Helzig was only conscious through the luck of the dice.

I hadn't given much thought to the defences of the Commission House, but seeing as only three of you approached, i didn't make them that deadly, because i didn't think it was going to be a full scale assualt.

Had all 6 of you marched over there, then there would have been hails of arrows, possibly boiling oil, waves of guards, attacks against you as you tried to break down the door.

I guess i wasn't fair.

But then, the point of the game is to have fun, and the GM disagreeing with your logic and killing you because you're doing something he feels is dumb as fuck isn't fun.

So it's not about fairness. It's about providing a game which challenges you and you enjoy.
Hopefully i delivered that this session.

I won't really entertain arguments of 'fairness' because it's entirely subjective. I usually have to react to what the players do on the spur of the moment, and everything up to the 3 of you kicking the door in was going according to plan. After that it was all on the fly.
I reacted as best i could to challenge and entertain.
In hindsight it would have gone down differently. I'm happy with the calls i made though, and i'm happy with the results.

You're all pretty fucked, you're no better off than you were before, seeing as you still have no idea what's beyond that entrance chamber, and you'll still be hard pressed if you continue without resting, and taking a gamble if you do rest.

But, it was, in my opinion, a quality session, with quality role-playing, genuine drama and a really big fight.
Whilst i personally think it was a dumb move, that's what role-play is about. You all remained in character, and played it well.

I should probably point out that i'm very happy with the group, and the high standard of geek they produce.
Plus, any game that produces constructive heated debates is doing something interesteing, if not right...

Harsh is as Harsh does

Date: 2003-12-09 11:02 pm (UTC)
From: [identity profile] myki.livejournal.com
I wouldn't say I was really fucked off by it all. It probably needs saying that when Arwel said "We go and find the Marshall to do X so we can get ready to attack the building over the road" of whatever - the action Nym saw was "We wander off up stairs" - Speaking in the third person suggests doing and not actually talking about it.

A couple of things.

1. If me and Al were the you would have tried harder to kill us? Thanks Nook, makes me feel wanted.

2. We wouldn't have to rest 18 hours... the Priest of Torm was going to be finishing his meditation 7 hours or so from then.




Re: Harsh is as Harsh does

Date: 2003-12-10 02:45 am (UTC)
From: [identity profile] pkgem.livejournal.com
We wouldn't have to rest 18 hours... the Priest of Torm was going to be finishing his meditation 7 hours or so from then.
But clerics of Torm pray at Dawn? Unless the cleric hadn't prayed that morning...?

Date: 2003-12-10 01:49 am (UTC)
From: [identity profile] arwel.livejournal.com
It was a quality session. I just kind of get a little disheartened when you say stuff like "I'm going to be harsh and kill you all. Ha ha ha." Obviously I'm paraphrasing here. I think in hindsight our communications were slightly off kilter, I'd thought we'd decided that we weren't going to have a sleep and go off and keep them occupied for a bit, but obviously not all the party were aware of the IC conversations. The attack on the commision building wasn't meant to be a full scale assault, more of an information gathering opperation so we could rest a little easier until the cleric had finished meditating. It just so happens that without Nym the best form of information gathering that Dorn and Helzig can do is to beat doors down and poke our head through :)

Date: 2003-12-10 10:19 am (UTC)
From: [identity profile] ghostbritain.livejournal.com
I very rarely mean what i say.

It was a quality session

Date: 2003-12-10 02:52 am (UTC)
From: [identity profile] pkgem.livejournal.com
As per my own LJ entry. It was fun.
I'm happy about the fact that Helzig almost died. I don't want her to but the threat of it has made her realise that isn't invincible. This means she might actually stop and think about what she does a little more. She actually isn't as dumb as she acts, she's just impulsive and easily bored; she has room to grow. Maybe she will. Maybe.

Date: 2003-12-09 08:07 am (UTC)
From: [identity profile] pkgem.livejournal.com
I think that both you and Andy have good points. I don't think we needed to rest and that scouting was a good idea. I do think we should have shared the plan with the others. To be fair, I think Dorn did mention his intentions and just presumed the others were cowardly. I just followed Dorn cos I didn't feel like sleeping at the time and there was potential killin' to be done!
In any case, it doesn't matter cos we were successful. I took a beating but that has managed to make Helzig think that Dorn may have a point when he talks about "battle tactics". I was definitely stupid when I charged into the middle of the six guards but bravery and stupidity are often one and the same thing - it depends on your perspective. Dorn is a hero. Woodrun thinks were impulsive and dumb. Helzig hit things and, apparently, isn't invincible.

But no-one is denying that it was fun!

Me Coward? I don't think so...

Date: 2003-12-09 10:05 am (UTC)
From: [identity profile] myki.livejournal.com
What Dorn (nor anybody else realises) is that Nym has been reading Vizlevards old spellbook and thinks he might of cracked it. Fair enough he hasn't told anybody but he wanted the rest not out of cowardice but so he could cast sleep a couple of times at people before we got into combat.

More importantly he's not trying to rid the world of bad guys... He's trying to look good with the minimum amount of effort... He hadn't been promoted in hours and nobody had told him he'd done well recently. Oh and the Ex marshall told him to go to bed... And you wanted to do it... And he wanted to get Helzig really drunk and send her off looting when he woke up in the morning..

Oh and he'd just been nearly dead for a while... he wanted the guy who could heal him to be up and ready for when he did something stupid again.


Anyway, significant things that I found out this week.

Lamo is a virgin.

In retrospect we play very different characters don't we.

Date: 2003-12-09 10:23 am (UTC)
From: [identity profile] ghostbritain.livejournal.com
"Sleeping 18 hours so that we could be healed up was insane given the IC situation, we're not playing a computer game"

Do you remember in your Wednesday game we went for sessions and sessions at the beginning without resting, even when we were fucked? We entered that mountain and just kept going. I reckon Vanahan died cos we didn't rest at all and were in no state to fight.

The reason i didn't suggest resting was because of the above reasoning. We were on a deadline, our lives and the lives of others were at risk.

Interpret that as you will. I'm quite enjoying the discussion raised. Although it did seem like a Warrick plan...

Date: 2003-12-09 02:29 pm (UTC)
From: [identity profile] arwel.livejournal.com
Chech out the SRD sections on Ranger, Druid and Magic.

discrepancy

Date: 2003-12-09 08:09 am (UTC)
From: [identity profile] pkgem.livejournal.com
"...our own poorly-fortified lair (we broke into it last week)..."
Actually, we broke into a few hours ago... the session we did it in happened last week. ;-p

Re: discrepancy

Date: 2003-12-09 10:29 am (UTC)
From: [identity profile] myki.livejournal.com
And the interal traps... But I suppose it's a civic building and all.

Time off

Date: 2003-12-10 12:21 pm (UTC)
From: [identity profile] anne-l-davies.livejournal.com
I finish work on the 24th, and will be back in Manchester at Chez Bennee sometime later that day. I will not be returning darn 'sarf until Saturday 3rd Jan, so I too shall be available for festive froliking with your-self and Arwel.

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