May. 19th, 2004

Sith Lords

May. 19th, 2004 11:37 am
kingandy: (Default)
Knights of the Old Republic II. Apparently they've addressed a common problem in sequels to multi-path games ... in Jedi Knight, for example, you could choose to either Save The Day or become a new dark Emperor; the sequel had to pick one of these paths - Save The Day, naturally - and rule that it was the "official" outcome. KOR2 deals with this by, fairly early on, having your character recount recent history to somebody else. The dialogue options you choose here effectively determines certain aspects of the game universe, such as which of your companions survived the original game. You're not playing the same character, so this will likely take the form of things like "And I hear the wicked Dark Lord of the Sith murdered Mission Vao" or "A mighty Jedi Master Saved The Day and nobody died" or whatever.

Thus far it's looking very promising indeed.

Meanwhile, in the news: Identity Card Proposal Not As Popular As At First Thought. Where the previous survey found 80% of people in favour, the latest one says only 60%. Still a majority, but those that object seem to object really strongly, being the proportion of the population that's willing to demonstrate or go to jail rather than submit to the fascist oppressive information-hungry state. (Myself, I'd love a card, though I'd prefer not to have to pay for one if they're compulsory. They can't have it both ways.)

The weird thing is that "45% object to legal requirement to inform government if card is lost or stolen". WTF? There's somebody out there who can claim to be you, and prove that they are, and you want the right to not tell the government? I don't understand... maybe the implication is that if somebody steals the card then it's your fault. I'd like to think that's not the way it world work in practice, that that's not what that clause would be for - it would be for removing liability from the government in the case of somebody pretending to be you when you had the ability to do something about it and didn't. In the same way McDonald's print "HOT!" on their drinks so people can't sue them for their drinks being hot. Or something. This may be me being naive and overly optimistic.

In other news: Our living room is filled with sofa! I would like to think the spares would be gone by the weekend, but I have this suspicion that such is not the case. Perhaps it would have been better to wait until after I bought a house and we moved into it ... Oh well, it's not like I use that room much anyway.

(EDITED for a superfluity of "Apparently"s)
kingandy: (Default)
"I want anyone and everyone who reads this to post in here something they would LIKE to do with me SOMEDAY. Then post this in your journal to find out what I want to do with you."
kingandy: (Default)
Carth
You are Carth Onasi. A career soldier at 38,
Carth has seen more than his fair share of war.
A skilled pilot and superior tactician, he has
always faced his duty with grim determination,
believing that loyalty and dedication to the
Republic would see him through. He has come to
discover, however, that not everyone holds this
opinion.

Hailed as a hero of the Mandalorian War, when the
Sith began threatening Republic space again,
Carth thought that they could be fought like
any other enemy, but their influence extends
far past simple starships and blasters. Though
he will not speak of it, a very personal
betrayal has affected him deeply. Duty called
him to fight the Sith, but now outright hatred
threatens to replace it.

It's no longer clear whether he fights to stop the
destruction, or to avenge what has already been
destroyed.


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